package sprites;

import com.golden.gamedev.object.Sprite;

/**
 * A sprite that represents a bubble.
 */
public class Bubble
{
    public double x;
    public double y;
    public double t;
    public double phase;
    public Sprite bm;
    public Bubble next;
    public Bubble prev;
    public boolean shot;
    public boolean fish_inside;
    public double attach_x;
    public double attach_y;
    public double trans;
    public int combo;
}
